Price change (24h):
0.01%
High (24h):
$0.00005437
Low (24h):
$0.00005436
Volume (24h):
$1.02
Market Cap:
$11.74K
All Time High:
$0.5008 99.99%
Jul 3, 2024
All Time Low:
$0.00005311 2%
Nov 7, 2026
$0.00005437
92.78 % (1Y)
Price change (24h):
0.01%
High (24h):
$0.00005437
Low (24h):
$0.00005436
Volume (24h):
$1.02
Market Cap:
$11.74K
All Time High:
$0.5008 99.99%
Jul 3, 2024
All Time Low:
$0.00005311 2%
Nov 7, 2026
Market data updated Nov 12, 2026, 01:23 PM UTC
BloodLoop (BLS) is a cryptocurrency launched in 2024. It operates as the native in-game token for a competitive 5v5 hero shooter that integrates web3 economic rails directly into third-person gameplay, functioning squarely within the Avalanche ecosystem.
The game thrusts players into a dystopian universe where factional heroes wield distinct abilities and no two firefights mirror the last. Rather than bolting a wallet onto a lobby screen, the studio embedded a tokenized economy into the core match loop—crafting, customization, and tournament entry all settle on-chain without wrenching the player out of the action. This design attacks a blunt market friction: the clunky, intrusive nature of blockchain integrations that fracture the user experience and repel mainstream gamers.
The token operates on the Avalanche C-Chain network and interacts with a dedicated BloodLoop Subnet that processes in-game logic with zero gas fees for players. That Subnet decouples high-frequency state updates from the general-purpose chain, while still anchoring final settlement on Avalanche. Inside the game, actions consume $BLS as the internal fuel, completely invisible to the end user.
The BLS contract adheres to the ERC-20 standard on Avalanche, inheriting full EVM compatibility for wallet and dapp integration. Beneath the interface, a proprietary software development kit routes every match event, asset mint, and peer-to-peer exchange through the gas-free Subnet, where validators execute transactions without ever exposing a fee popup. The architecture separates asset creation and trading from the computational weight of state execution, preserving the twitch responsiveness competitive shooters demand.
BloodLoop emerged from a collective of over 40 full-time contributors whose résumés include senior production roles at Ubisoft, Activision, Crytek, CI Games, and Gameloft. The asset first appeared on-chain on June 9, 2024, launching concurrently with the game’s initial playable build on Avalanche’s C-Chain. From genesis, the team coded a closed-loop economy where cosmetic NFTs and tournament access would feed directly into the token’s velocity.
The long-term objective reaches well beyond player counts. It aims to prove that a web3 shooter can deliver retention curves and competitive depth indistinguishable from a AAA free-to-play title—without ever demanding that a player understand public-key cryptography. The project intends to anchor an entire intellectual property universe around the BloodLoop brand, with $BLS acting as the reference currency for narrative expansions, companion applications, and emerging media verticals.
Within the ecosystem, $BLS assumes four concrete mechanistic duties. It serves as the settlement unit for in-game crafting of weapon skins and cosmetic NFTs, and then enables their instant peer-to-peer trading without intermediaries. Character progression upgrades sponge up token expenditure through permanent ability unlocks, while tournament registration and exclusive event tickets are denominated exclusively in BLS. Finally, every sub-net action—match reward distribution, asset forging, marketplace settlement—consumes a minute amount of the token as gas, forming a non-stop demand loop.
A ranked competitor accumulates $BLS to enter seasonal leagues and claim tournament-specific skin drops that cannot be crafted. A guild coordinator acquires the token to forge high-tier cosmetic sets for resale across the native marketplace. As concurrent player counts climb, the gas sink within the subnet burns BLS at a rate proportional to match volume, turning active gameplay into a continuous reduction of liquid supply.
BloodLoop has a maximum supply of 350,000,000 tokens. Currently, 48,591,435.99 are in circulation. With a market capitalization of $4,112.52, BloodLoop ranks #11,427 among all cryptocurrencies.
| Date | Open | Close | High | Low |
|---|---|---|---|---|
| 12/11/2026 | $0.00005436 | $0.00005437 | $0.00005437 | $0.00005435 |
| 11/11/2026 | $0.00005435 | $0.00005436 | $0.00005436 | $0.00005435 |
| 10/11/2026 | $0.00005408 | $0.00005408 | $0.00005408 | $0.00005407 |
| 07/11/2026 | $0.00005386 | $0.00005311 | $0.00005388 | $0.00005311 |
| 06/11/2026 | $0.00005402 | $0.00005386 | $0.00005403 | $0.00005356 |
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