Price change (24h):
14.10%
High (24h):
$0.00000153
Low (24h):
$0.00000126
Volume (24h):
$1.15K
Market Cap:
$0
All Time High:
$0.0482 100.00%
Nov 23, 2021
All Time Low:
$0.0000011 30%
Nov 11, 2026
$0.00000143
83.17 % (1Y)
Price change (24h):
14.10%
High (24h):
$0.00000153
Low (24h):
$0.00000126
Volume (24h):
$1.15K
Market Cap:
$0
All Time High:
$0.0482 100.00%
Nov 23, 2021
All Time Low:
$0.0000011 30%
Nov 11, 2026
Market data updated Nov 12, 2026, 10:30 AM UTC
EVERY GAME (EGAME) is a cryptocurrency launched in 2020 operating as an ERC-20 utility token within the Ethereum ecosystem. It exists as the native settlement layer for a gaming aggregation platform that curates blockchain-native titles from established studios and independent developers.
The protocol squarely targets fragmented in-game payment rails and the interoperability vacuum between discrete gaming economies. Instead of relying on isolated app-store credits or non-transferable fiat gateways, EVERY GAME provides a single medium of exchange for play-to-access games, virtual item purchases, and NFT marketplace commissions. Cross-chain settlement ambitions extend that utility beyond a single ledger environment, turning the token into a universal gaming scrip.
EVERY GAME operates on the Ethereum network. It is not a sovereign blockchain but a contract-deployed asset that inherits Ethereum’s base-layer security without introducing novel consensus mechanics of its own.
Architecturally, the token conforms to the ERC-20 standard, guaranteeing full EVM compatibility and immediate support across Ethereum-native wallets, decentralized exchanges, and smart contract interfaces. Its contract is verifiable on Etherscan, reinforcing transparency for any counterparty interacting with the supply schedule. Because the platform is built atop existing infrastructure rather than re-engineering a consensus layer, settlement latency and gas costs mirror prevailing Ethereum mainnet conditions.
The project’s genealogy traces to Samsung Games’ EVERY GAME platform initiative, which sought to aggregate blockchain-based games under a branded ecosystem. The token launched on August 28, 2020, arriving during a period of accelerated experimentation in play-to-earn mechanics, though it deliberately avoided the liquidity farming mania that characterized that same window. Early documentation emphasized a dual focus on developer onboarding and NFT market liquidity rather than speculative yield.
The platform’s overarching thesis pushes toward an unbundled gaming economy where players exercise sovereignty over digital objects and value flows without custodial intermediaries. This vision confronts the walled-garden architecture that has historically locked in-game assets inside publisher silos, proposing instead a programmable, chain-agnostic transaction layer that treats every sword, skin, or tournament entry as a bearer instrument.
Mechanistically, EGAME functions as the settlement instrument for nearly every atomic interaction on the platform. It must be spent to initiate gameplay sessions, to acquire wearables or consumables inside partner titles, and to compensate creators when those same items trade on the integrated NFT market. Commissions from that marketplace and from cross-chain payment routing are denominated and settled in the same unit, creating a closed-loop combustion engine that cycles tokens through player purchases, developer royalties, and platform facilitation fees.
A developer embedding their game into the EVERY GAME hub receives EGAME-based payouts from item resales without having to manage multiple stablecoin integrations. A player holding the token directly exchanges it for tournament buy-ins or cosmetic upgrades, bypassing the opaque conversion spreads common in mobile gaming channels. Liquidity providers and bridge operators supporting cross-chain asset migration also require EGAME to settle gas and relay fees, making it the lubricant for network transitions.
EVERY GAME has a maximum supply of 10,000,000,000 tokens. Currently, 0 are in circulation. With a market capitalization of $0, EVERY GAME ranks #4,885 among all cryptocurrencies.
| Date | Open | Close | High | Low |
|---|---|---|---|---|
| 12/11/2026 | $0.00000132 | $0.00000144 | $0.00000153 | $0.00000126 |
| 11/11/2026 | $0.00000163 | $0.00000132 | $0.00000163 | $0.0000011 |
| 10/11/2026 | $0.00000168 | $0.00000163 | $0.00000168 | $0.00000163 |
| 09/11/2026 | $0.00000165 | $0.00000168 | $0.00000168 | $0.00000163 |
| 08/11/2026 | $0.00000165 | $0.00000165 | $0.00000165 | $0.00000165 |
| 07/11/2026 | $0.000678 | $0.00000165 | $0.000682 | $0.00000165 |
| 06/11/2026 | $0.00000163 | $0.000678 | $0.000678 | $0.00000163 |
| 05/11/2026 | $0.00000165 | $0.00000165 | $0.00000165 | $0.00000165 |
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